It's been a while since my last post, since I had to go through a bunch of intro stuff and post everything I'd already written for The Charlatan and the Elf and didn't have much to say after that was done. Since then, I've been trying (and failing) to make my NWN Adventure Building Challenge module work in a way that I like, but I think it's an uphill battle to figure out what I'm trying to do AND build it in just a month (with half of that month already gone). The whole reason I got into the ABC was to build and release stuff without going full perfectionist mode like I usually do, so I might table the current idea for a later month and try something else. I still want to get *something* sent in this time... it won't be the near-professional quality of some of February's modules (Snow Hunt comes to mind, as does Siege of the Heavens), but I want to get something done.
In The Charlatan and the Elf news, chapter two is being written. I'm trying to strike a balance between Savia's cunning/manipulativeness and Effie's intelligence. In chapter one, I specifically picked Captain Vinattio to show how Savia can manipulate people that don't think too hard about her claims, but Effie is a stranger in a strange land and smart enough to know that free food and lodging isn't really free. So I've got to move the plot to where it needs to be while still staying true to the characters, which is taking some time.
Anyone who plays Baldur's Gate Enhanced Edition with mods might be interested to know that the latest version of Helarine is out now. Version 0.03 cuts her "friendship track" down to three conversations (from the original six), but that's only because the other three conversations are now unlocked immediately after certain plot developments. These last three conversations fulfill the planned feature of reactivity to a certain plot revelation (which I won't speak of here yet because it's technically a BG1 spoiler, though people who started with BG2 like I did knew this from the first line of that game.) In addition, a lot of bugs and weirdness has been fixed, including the party remove/rehire conversation bug and Helarine starting play with a 3700 gp item (now it's only 370 gp). There are also 9 new banters with other party NPCs, spread between Edwin, Eldoth, and Dorn. You can find the BG forums page here and the download page on BSN here.
I'm tempted to steal a page from Challseus' book and start ending each of my blog posts with my favorite pieces of game/movie music like he does his development journals for The Rose of Eternity, but I'm not sure how long I could keep such a thing up. The only real reason I thought of doing that is my current obsession with Fire Emblem: Awakening, and there's only so long I can link to Fire Emblem music before people stop caring (no matter how good FE music is). I suppose there's also the Walking Dead game, Valkyrie Profile, and Paper Mario music, but that's still a small list. Even if I do end up linking to music on a regular basis, it'll probably be related to whatever I'm posting (stuff I listened to while writing, "theme" music for characters, etc.)
Oh, just a by-the-way: The Charlatan and the Elf page with links to all the drafts now link directly to the draft in question (the page needs to load completely first, so there may be a bit of a delay). This isn't too big a deal right now, but it'll save a lot of time for anyone reading down the road (and save my time... I won't have to re-write HTML code to get things to work if I do it as I write.)
That's it for now. Hopefully more soon!
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